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Emulator Issues #3495

closed

DSP LLE plugin audio output is crackly

Added by thealexbarney over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Select the DSP LLE plugin for the audio
  2. Start up any game.

What is the expected output? What do you see instead?
Instead of smooth audio, there is crackling in the audio output.

Dolphin version with the problem? Other Dolphin version without the
problem?
Any recent Dolphin versions.

OS version and versions of tools/libraries used?
Windows x64

Please provide any additional information below.
Here is an example of the audio output from Super Mario Sunshine:
http://www.brawlcustommusic.com/temporarycrap/LLEPop.mp3

Actions #1

Updated by Nuck.TH over 13 years ago

in x32 builds too.

Actions #2

Updated by pierre over 13 years ago

Note that this is probably not DSP related, but also happens to other audio generated in the PPC core(title theme of Metroid Prime, in different ways depending on whether core jit or interpreter was used, DSP plugin does not matter) and audio streamed through the PPC core(New Super Mario Bros audio is correctly transmitted from the DSPLLE but gets garbled later).

For testing i wrote the data from CMixer::PushSamples and gdsp_ddma_out(just one source address) to a file.

Actions #3

Updated by thealexbarney over 13 years ago

So the audio that was written to the file was fine?

Actions #4

Updated by pierre over 13 years ago

The audio grabbed from gdsp_ddma_out was fine, but you need to do adjust the source address for the given dsp-firmware. CMixer::PushSamples sound is broken.

Actions #5

Updated by thealexbarney over 13 years ago

Just wondering, but what were the changes you made for your testing?

Actions #6

Updated by nakeee over 13 years ago

Can you check if 6582 fixed this one?

Actions #7

Updated by thealexbarney over 13 years ago

Nope, the crackling's still there after the latest lle commits.

Actions #8

Updated by ijustcool over 13 years ago

Mylek seems to have gotten the audio to sound very clear with the DSPLLE plugin. Check out his patches here:

http://www.xtemu.com/forum/files/categor...vn-builds/

http://forums.dolphin-emulator.com/showthread.php?tid=12950

Actions #9

Updated by hatarumoroboshi over 13 years ago

yes, still not perfect, but LLE is much much better with that patch...

Actions #10

Updated by thealexbarney over 13 years ago

It is better with his patch, but it doesn't help the crackling problem in games like SMS, ZTP and Pikmin.

Actions #11

Updated by nakeee over 13 years ago

Lordmark, can you take a look at those patches?

Actions #12

Updated by nakeee over 13 years ago

and of course I forgot to CC mylek, sorry about that:)

Actions #13

Updated by skidau about 13 years ago

Please retest this issue against r7270.

Actions #14

Updated by LM1234 about 13 years ago

Please retest this issue with r7336 +
and report AX/AXWII problems (zelda problems are known)

Actions #15

Updated by wespipes69 about 13 years ago

For me running fullspeed thanks to the sandy bridge causes no crackes in all my games that used to have this. I have virtually perfect audio in dolphin, who would have ever thought wed get there!! :)

Actions #16

Updated by hatarumoroboshi about 13 years ago

For me the real "problem" of LLE is still some slowness and too much lag (especially with Dsound - meaning the time between the action and when you hear the sound).
I don't hear cracky sound anymore.

Actions #17

Updated by skidau about 13 years ago

  • Status changed from New to Fixed

Fixed by r7370

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