Project

General

Profile

Actions

Emulator Issues #3735

closed

Mario Kart Double Dash speed is messed up in the latest releases.

Added by otomospirits over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

With MKDD the following behavior can be observed:

FPS:30 VPS:60 SPEED:100%

In which the FPS counter (and the pairing game speed) is locked to a maximum of 30fps (sometimes 45) all the time and in all places but title and menu screens.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):.

behavior can be observed in the latest releases up to svn 6633

(optional) Dolphin version that does not have the problem:

last working version I have is 6383 but could have started happening in a much later version, I first took notice of it in 6591 because the old standing bug of music stopping didn't happened on that, but lower than expected FPS made it unplayable.

Operating system and version:
32-bit or 64-bit:

WinXP 32bit.
CPU speed: 3.8ghz
RAM: 4gb
Video: Radeon hd 4650.

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

GM4E01

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?

Plain dump.

Please provide any additional information below.

6633 was tested with all settings default, no setting seems to have an effect on it and it is the only game so far with such behavior, every other gc game tested including star fox assault and zelda wind waker work as intended.

Actions

Also available in: Atom PDF