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Emulator Issues #4413

closed

DX11 stability regressions since r7421 (perhaps NVIDIA-only) - occasionnal crashes on stop, video memory corruption on second(+) runs?

Added by SAMuhammed about 13 years ago.

Status:
Fixed
Priority:
High
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

On exit from Dolphin after playing few GC & Wii games Dolphin.exe stops working. If close button pressed it displays Dolphin.exe stops working for the second time. Pressing close button quits Dolphin without any error message.

Dolphin version: r7473 (I didn't try with other svn)

Dolphin version that does not have the problem: r6926

Operating system and version: Windows 7 32-bit /GPU HD5670

Game ID: GKJE78 (Disney/Pixar presents Cars); RPBP01 (Pokemon Battle Revolution)

Games are in ISO format.

Additional information:

This happens only with DX11. Same games do not exhibit this error with DX9.

If Debug button pressed it displays
Unhandled exception at 0x0032df4b in Dolphin.exe: 0xC0000005: Access violation reading location 0x62303540.

Call Stack pointing
> Dolphin.exe!DX11::SharedPtr<ID3D11PixelShader>::~SharedPtr<ID3D11PixelShader>() Line 61 + 0x8 bytes C++


Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #4416: Crash when exiting dolphinDuplicate

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Blocks Emulator - Emulator Issues #4270: Dolphin 3.0 bug trackerFixedNeoBrainX

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