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Emulator Issues #4488

closed

Post-processing shaders list needs to exclude some files

Added by MofoMan2000 almost 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
In the post-processing shaders list (for OpenGL backend) a couple things that obviously aren't shaders show up in the list. For example, the README file and a .svn folder (if you check out the shaders repository separately). These are obviously never going to be actual shaders and can probably be explicitly excluded from the shaders list.

Screenshot:
http://www.mediafire.com/imageview.php?quickkey=tiuqk547d00mn4h&thumb=6

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
Probably every revision since post-processing shaders were implemented.

(optional) Dolphin version that does not have the problem:
NEVER MWAHAHAHAHAHAHAHAHAHA!!!!!!11!1!1one

Operating system and version: Any
32-bit or 64-bit: Any

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"): Any

Was the ISO a plain dump from disc, compressed and/or scrubbed?
DoEsN'T MaTtEr

Please provide any additional information below.
This seems like an easy enough thing to fix.

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