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Emulator Issues #455

closed

Wii Tales of Symphonia having interesting graphical issues

Added by zenmanorg almost 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Bring up ToS: DotNW
  2. Go ingame
    3.

What is the expected output? What do you see instead?
The Wii Tales of Symphonia 2: DotNW works fairly well in Dolphin. Good
framerate, no crashes. 2D graphics seems to be all there. But it has
some very interesting 3D graphical glitches. I've provided links to some
images.

Room-correct graphics:
http://s488.photobucket.com/albums/rr250/zenman53186/?
action=view&current=ToS-RoomGood.jpg

Room-bad graphics:
http://s488.photobucket.com/albums/rr250/zenman53186/?
action=view&current=ToS-RoomBad.jpg

Town:
http://s488.photobucket.com/albums/rr250/zenman53186/?
action=view&current=ToS-town.jpg

Face:
http://s488.photobucket.com/albums/rr250/zenman53186/?
action=view&current=ToS-Face.jpg

What version of the product are you using? On what operating system?
Vista 32-bit on Intel Duo Core 2 Extreme 2.93GHz with nVidia 8800GTXs

Please provide any additional information below.
It may be related to level of detail; the graphics will often change as
camera moves "away" and "toward", or as a character moves away from or to
the camera.

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