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Emulator Issues #5314

closed

OpenGL ES 3.0 back-end

Added by Xsacha about 12 years ago. Updated over 4 years ago.

Status:
Fixed
Priority:
Low
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I will begin work on an OpenGL ES 2.0 backend. All who wish to help are welcome to throw in commits (please!).

There are numerous reasons/advantages. The main ones:

  1. To improve state of OpenGL back-end (see http://code.google.com/p/dolphin-emu/issues/detail?id=2444#c40 ).
  2. To provide a video back-end with a simplistic approach.
  3. To work better with arm-support. Video back-end to match current/future ARM hardware that has hardware GL ES 2.0. This will ease arm-support development which needs to pick up to be ready for capable devices.
  4. Allow future improvements (eg. OpenGL ES 3.0 'Haiti' when it becomes available).

Related issues 1 (0 open1 closed)

Blocks Emulator - Emulator Issues #4143: ARMv7 Dolphin SupportFixedSonicadvance1

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