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Emulator Issues #5448

closed

Flickering in Metroid Prime 2

Added by pauldacheez almost 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The changes made in gx-optimization caused a bug in Metroid Prime 2 in which all models or textures that aren't nailed to the floor as part of the map geometry can disappear for a split-second, then reappear. This only happens once - it's not a constant flickering; it's something that, at 60fps, you can miss if you blink. This happens every few rooms, usually when opening doors.

This only occurs on dual-core, and was caused by the first commit in gx-optimization.

(Dolphin [Hashless] 3.0-689-dirty 64-bit, OS X 10.7.4.)


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4336: Metroid Prime Games FIFO Regressions (revs 6554 and 7185)Fixed

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