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Emulator Issues #5633

closed

Zelda Skyward Sword - Freezes with DSP HLE when passing through some doors and passages

Added by lucbl1 almost 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
DSPHLE
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: SOUE01

2) What is the expected output? What do you see instead?
Passing through doors and passages would lead to another part of the world, but sometimes it just hangs with a black screen (the music still plays) and the game freezes there.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
I don't know where it began. I know that revision v3.0-413 didn't have this problem. But it is also slower than the version i'm using, which is v3.0-772

4) What steps will reproduce the problem?
1.In a temple or world map, just walk through a passage or door
2.The game may or may not freeze when the screen becomes black
3.If it does, than it stays black forever (the music still plays)

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

It's 64-bit Dolphin v3.0-772. Im using Windows 7 Ultimate sp1 64bit. I have a Core i7 2600 processor, and an EVGA Nvidia Geforce GTX 550ti with graphics driver v306.23

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