Project

General

Profile

Actions

Emulator Issues #5698

closed

LoZ: WInd Waker: blackscreen after final cutscene - no Second Quest

Added by matt about 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    Legend of Zelda:: The Wind Waker : PAL
    GZLP01

2) What is the expected output? What do you see instead?
After the final boss and credits, the game should return to a menu screen and provide a save file for Second Quest.
instead, after the credits and final cut-scene, the screen goes black. Framerate does not drop, but nothing happens on screen no matter how long it's left.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
Not that I know of.

4) What steps will reproduce the problem?
1.Playing through LoZ:WW and beating the final boss
2.Watching through the credits and final cut scene
3.Observing the screen immediately after the final cut scene to be black.

  1. What version of dolphin are you using?
    Dolphin 3.0 - 801 dirty - 64 bit

On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
Windows 7
Radeon 5700 series graphics card
Intel Core i7 @ 2.93 GHz

6) Please provide any additional information below.
Originally i thought this was simply an instance of the cut-scene blackscreen found by other users, but its not reproducible on any other cut-scene. I played through the whole game without the hang items patch enabled and with HLE audio without any other cut-scene blackscreens.
I have also attempted playing through the final boss and credits roll with:

  • the hang items patch enabled
  • using LLE audio
  • frame limit manually set to 50
  • frame limit manually set to 60
    No dice.

This final cut-scene is different to all other cut-scenes in the game, because while other cut-scenes are rendered in real time, this final cut-scene is pre=rendered and played as a FMV. This is relevant in differentiating this issue from the typical cut-scene blackscreen issue.


Related issues 2 (0 open2 closed)

Is duplicate of Emulator - Emulator Issues #7474: The Legend of Zelda: The Wind Waker (PAL) freezes after creditsFixed

Actions
Has duplicate Emulator - Emulator Issues #5863: LOZ Wind Waker - Black screen when loading "Windfall Island"Duplicate

Actions
Actions

Also available in: Atom PDF