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Emulator Issues #5745

closed

Xenoblade Texture Flickering

Added by NatusLumen777 about 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID: Xenoblade Chronicles SX4P01

2) What is the expected output? What do you see instead?

I see flickering of weapon texture.

  1. Did the game ever work correctly?

No

4) What steps will reproduce the problem?

  1. Go to Setup Characters and Equipment screen
  2. Choose Reyn
  3. Zoom out
  4. Wait a couple of seconds for weapon animation to appear
  1. What version of dolphin are you using

Dolphin 3.0-845 64 bit
Windows 7 Ultimate 64 bit
ATI Radeon HD 5770
Catalyst version 12.8

  1. Tried different renderers, native resolution, efb copy to ram. Nothing helps.
    Here is the video http://www.youtube.com/watch?v=h0dgo-DE1tM
Actions #1

Updated by scientificraver about 12 years ago

This does not seem to be a bug to me. Ever tied to use a high output resolution like 1080p or 720p and a higher internal resolution like 2x or 3x + 16x AA?

Actions #2

Updated by NeoBrainX about 12 years ago

Actually, when you playback the video in slow motion, you can see that something's weird is going on there...
Not sure if this is a valid issue, but for now I'm tempted to declare it as one.

NatusLumen777: Have you tried disabling Catalyst A.I. ?

Actions #3

Updated by NatusLumen777 about 12 years ago

NeoBrainX, Yeah I tried. No changes.

Can somebody else reproduce it? Maybe its my gpu issue...

Actions #4

Updated by NeoBrainX about 12 years ago

Can you create a fifo log showing the issue? You'll likely need to record a full second or something.

http://wiki.dolphin-emu.org/index.php?title=FifoPlayer explains how to do that.

Actions #5

Updated by NatusLumen777 about 12 years ago

http://rghost.ru/41936838

It's 10 seconds long. Waited for bug to appear twice. Only 3.6 Mb in compressed archive :)

Actions #6

Updated by scientificraver about 12 years ago

Oh, now I see the problem...

Actions #7

Updated by NeoBrainX about 12 years ago

  • Status changed from New to Questionable

Mhm after taking a look at each frame that shows the problem in merely seems to be a aliasing issue. Maybe the texture looks the same on real HW but is less obvious there because of the lower resolution?

Actions #8

Updated by Billiard26 over 11 years ago

  • Issue type set to Bug
Actions #9

Updated by CJodioTo over 11 years ago

Seems fix by 3.5-1755. I checked using direct3d11 backend and 4x internal resolution, no filcker.

Actions #10

Updated by JMC4789 over 10 years ago

  • Status changed from Questionable to Fixed

Multiple people say this is no longer an issue.

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