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Emulator Issues #6009

closed

Mario Superstar Baseball Black Texture/Shadow Problems

Added by JMC4789 about 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Mario Superstar Baseball - GYQE01

Searched for the game and only found one issue, related to sound.

In the stands, and on the walls of many of the stadiums are these flags, and for some reason the texture around them is completely black. The practice stadium also has an area in the stands that is completely blacked out by a similar issue. It appears to be some kind of shadowing issue, as sometimes it doesn't occur on the flags toward the right side of the stadium.

DX9, DX11 and OpenGL - http://i.imgur.com/GdfJ6ru.png (Screenshot taken from DX11)

Software Rendering - http://i.imgur.com/ym8KMRj.png

The easiest way to see the problem is to go into practice mode from the main menu, and select batting, and go to the charge swings section, as they hit toward the outfield in the tutorial.

This issue occurs in OpenGL, DX9 and DX11, and with every setting I've tried. I strongly recommend not using DX11 when looking for this glitch, as it has several other issues.

I tested from 3.5-397 mostly, but checked 3.0 and 3.5 to confirm that the glitch always existed. Tested both on 64bit and 32bit dolphin, of course.

I use Windows 7 x64, and my computer is a Core i5 760 with a nVidia GTX 470 and 8GB of ram.

Any other relevant information or links to logs:

I tried changing efb copies settings, turning on real XFB, changing Texture Cache to safest; but nothing seems to affect it. If anyone can find a setting that makes it better or worse, let me know!

fifo log: http://www.mediafire.com/download.php?ntcsimrr1sgmeim

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