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Emulator Issues #6075

closed

New AX HLE - Audio seems to be broken in F-Zero GX

Added by scientificraver about 12 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
F-Zero GX

Game ID?
GFZE01

What went wrong?
Due to the fact that New AX HLE seems to require the game always running at full speed, the audio is completely broken if the game runs at 40-50FPS only. As the majority of users does not have a high-end PC, New AX HLE seems to break audio of many games which were fully playable in 3.5 and older. Therefore it should be considered to keep some form of asynchronous audio similar to the the old HLE in future versions of Dolphin. Implementing audio-timestretch should not be the only solution.

What did you expect to happen?
Audio running normally like in Dolphin 3.5 and older.

What steps will reproduce the problem?
Start a race.

What version of Dolphin were you using?
3.5-420

64 or 32 bit Dolphin?
64

What version of Dolphin used to work?
3.5 stable and older

What Operating System were you using and what are your hardware
specifications?
mobile core i7-2670QM , GT555M

64 or 32 bit Operating system?
64

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