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Emulator Issues #6104

closed

Fatal Frame 4 character models became transparent after "Merge branch 'GLSL-master'" :O

Added by metafalica about 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes
Game Name?
Fatal Frame 4
Game ID?
R4ZJ01
What went wrong?
Character models became half transparent
What did you expect to happen?
Character models should not be transparent
What steps will reproduce the problem?
Start FF4 and watch first cut scene
What version of Dolphin were you using?
3.5-1030
64 or 32 bit Dolphin?
32-bit
What version of Dolphin used to work?
3.5-663
What Operating System were you using and what are your hardware
specifications?
Win 8, Intel Core i5 660, Radeon HD 5750
64 or 32 bit Operating system?
32-bit
Any other relevant information or links to logs:
This bug is in OpenGL renderer only
How this looks like:
http://segaempire.somee.com/img/R4ZJ01-1.png
http://segaempire.somee.com/img/R4ZJ01-2.png
http://segaempire.somee.com/img/R4ZJ01-3.png
http://segaempire.somee.com/img/R4ZJ01-4.png
http://segaempire.somee.com/img/R4ZJ01-5.png

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