Project

General

Profile

Actions

Emulator Issues #6241

closed

New-ax Metroid Prime 2 slight audio glitching when firing weapon

Added by burnhellpsp about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Metroid Prime 2 Echoes

Game ID?
G2ME01

What went wrong?
Using "Stereo" in game, audio glitching when firing weapon, morph ball bombs, doors openings and with "Surround" ON in game, those sound effects will get even more worse.

What did you expect to happen?
Doesn't get that firing weapon issue

What steps will reproduce the problem?
Firing with power beam, morph ball bombs and many others sound effects.

What version of Dolphin were you using?
dolphin 3.5-1208 x64

64 or 32 bit Dolphin?
64

What version of Dolphin used to work?

dolphin 3.5 and any other master build without that "new-ax v1 & v2" doesn't has this issue.

The "new-ax-hle-branch-3.0-842" has those sound effect working perfectly.

The "new-ax-hle branch 3.0-843" is the build that has caused those issues on the sound effects in Metroid Prime 2, please take a look in this build.

Here the link for the "new-ax-hle branch 3.0-843" https://code.google.com/p/dolphin-emu/source/detail?r=04b1ee0016f7ea492886aa9a3c93f096d3e6eec5

What Operating System were you using and what are your hardware
specifications?
Win 7 ultimate

64 or 32 bit Operating system?
64

Any other relevant information or links to logs:
It happens with all backends (DSound, XAudio2 and OpenAL)

http://www.mediafire.com/download.php?7ov8rsdgjhesl0c

Actions

Also available in: Atom PDF