Emulator Issues #6317
closedRhythm Heaven Sound Issue
0%
Description
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Have you searched the issue tracker for a similar issue?
Yes
Game Name?
Rhythm Heaven Fever
Game ID?
SOME01
What went wrong?
Audio is stuttering
What did you expect to happen?
Audio to work right
What steps will reproduce the problem?
Starting the game
What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-367 are not valid
tests!)?
3.5-1344
64 or 32 bit Dolphin?
64
What version of Dolphin used to work?
3.5 Stable, but remix 1 would crash
What Operating System were you using and what are your hardware
specifications?
Win 7
Intel Q6600@2.4
4 GB RAM
2x nVidia 550 Ti
64 or 32 bit Operating system?
64
Any other relevant information or links to logs:
Dsound and Xaudio2 make music stutter from start to close.
OpenAL runs it perfect at title screen, then slows the entire game down when you press A + B.
Updated by pauldacheez almost 12 years ago
Audio is stuttering (or being slow in tempo under OpenAL) because the game's not running at full speed; this is entirely normal. Revisions before 3.5-1154 will have identical behavior to stable 3.5.
Whether you like it or not, the old AXWii HLE code was terrible and inaccurate, and we're not going back to it. HLE now exhibits the exact same behavior LLE does, and it still runs much faster than LLE, so I don't see why people would complain about this, but they do, which fucking baffles me as a proponent of things working properly.
Updated by the.trun almost 12 years ago
Oh well thank you for the rude and unnecessary words you've given in response to a perfectly valid bug report. I guess we all can't all be as cool as you.
All I see as an end user is something that isn't working properly, and I don't understand why so I made a bug report.
Updated by pauldacheez almost 12 years ago
The rude words were more directed at certain other people that knew about all these audio things and still preferred the old HLE, since I assumed (correctly) that you were just an ordinary lad that didn't understand. Sorry about that, I'm kind of terrible with words sometimes. v_v;
Anyway, it's still invalid since this (to the ire of some) is how it's supposed to work. Games expect audio to be played at a certain speed comparatively to the rest of the hardware - having always-full-speed audio is a hack that can break games, and that's probably not even the worst thing the old HLE did.
Updated by the.trun almost 12 years ago
Yeah it's alright.
So there is no way to actually make this work then? Rhythm games seem to be a plague for most emulators.
Updated by pauldacheez almost 12 years ago
You can get a faster CPU, that'll certainly fix the slowness/stuttering. I hear there's an issue with latency anyway, though (Issue 6199).
Updated by the.trun almost 12 years ago
Meh thats not what i wanted to hear. Oh well.
Updated by JMC4789 almost 11 years ago
- Status changed from New to Invalid
Dunno why this was never invalidated.