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Emulator Issues #6454
closedD3D11 broken in Debug builds
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Game?
All of them, I guess.
What went wrong?
When trying to run a game with D3D11 on a Debug build, an MSVC debug error message pops up. The error message reads "File: c:\users\tony\desktop\dolphin-emu\source\core\common\src\extendedtrace.cpp
Line: 230
Run-Time Check Failure #2 - Stack around the variable 'dwDisp' was corrupted".
What did you expect to happen?
Stuff working for the single time in a year that I'm doing any development on Windows.
What steps will reproduce the problem?
- Select the D3D11 backend
- Run a game (or alternatively a fifo log)
What version of Dolphin were you using?
3.5-1716
64 or 32 bit Dolphin?
64 Bit
What version of Dolphin used to work?
I unfortunately have no idea.
What Operating System were you using and what are your hardware
specifications?
Windows 7 x64
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