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Emulator Issues #6474

closed

D3D11 Backend Broken Since ZComploc Emulation

Added by nigel.harris.uk over 11 years ago.

Status:
Fixed
Priority:
Urgent
Assignee:
Category:
GFX
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Current
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images.

READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are here!

Have you searched the issue tracker for a similar issue?
Yes

Game Name?
Any game using D3D11 backend

Game ID?

What went wrong?
I get an error saying fail to compile pixel shader. I have DirectX11 hardware. Please see the image in the link.

http://imgur.com/2cY6YZq

This has happened since the Zcomploc emulation commit: https://code.google.com/p/dolphin-emu/source/detail?r=eed36cbf78d45bcdc13b4c8cc980f6187c8357cf

The contents of the bad_PS_0000.txt can be seen in the link below:
http://pastebin.com/htBKS7kR

What did you expect to happen?
I expect not to get the above error as shown below:
http://imgur.com/ONfKlU4

What steps will reproduce the problem?
Use dolphin3.5-1729 with DX11 backend.

64 or 32 bit Dolphin?
64bit

What version of Dolphin used to work?
versions prior to 1729

What Operating System were you using and what are your hardware
specifications?
GTX780
Windows 7 64bit.

Any other relevant information or links to logs:
I did update my driver to latest version from Nvidia to see if it will fix this.
Please see pastebin link.

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