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Emulator Issues #6482

closed

Anti-Aliasing Breaks Ignore Format changes set to off in games when using OpenGL and D3D11

Added by jpmeunier79 over 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name? MarioKartWii

Game ID? RMCE01

What went wrong? Antialiasing causes screen corruption : black screen with zoom Mii character on selection screen, small partial picture during a race.

What did you expect to happen? Normal antialiasing rendering.

What steps will reproduce the problem? Start a game with antialiasing activated (4x samples here)with D3D11 plugin.

What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-367 are not valid
tests!)?
Bug with 1735 and 1749.

64 or 32 bit Dolphin? x64

What version of Dolphin used to work?
Version 1729 and before were OK.

What Operating System were you using and what are your hardware
specifications?
Win7 x64
Nvidia GTX 460 (driver 314.22, unchanged between tests)
i5 3570K

Any other relevant information or links to logs:
If during a game session you go disable/apply/enable/apply antialiasing setting in the video pluging pannel, antialiasing is then working again without the picture corruption.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #4498: DX11 Anti Aliasing brokenDuplicate

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