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Emulator Issues #6594

closed

D3D11 Texture Filtering always on

Added by xemnasdp over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name? Fire Emblem: Path of Radiance

Game ID? GFEE01

What went wrong? If D3D11 is selected, Texture Filtering is always on even if Force Texture Filtering is disabled.

What did you expect to happen instead? If D3D11 is selected, Texture Filtering isn't always on if Force Texture Filtering is disabled.

What steps will reproduce the problem?

  1. Load the game and play until a dialog appears. There will be odd lines on the faces of characters.

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ? Yes.

Which versions of Dolphin did you test on? Dolphin 3.5 build 2318

Which version of Dolphin used to work?

What are your PC specifications (example: Operating System, CPU and GPU)? Windows 7, Core i5 2500K, AMD Radeon HD 7870

64 or 32 bit Operating System? 32-bit

64 or 32 bit Dolphin? 32-bit

Any other relevant information (e.g. logs, screenshots, configuration
files)
This doesn't occur if D3D9 or OpenGL is selected.

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