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Emulator Issues #6679

closed

Fzero gx has messed up geometry ingame with jit64 after revision 2a339c926e43 (Fastmem writes for x86-64).

Added by kostamarino about 11 years ago.

Status:
Fixed
Priority:
High
Assignee:
Category:
PPC
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are here!

Game Name?
F-ZERO GX

Game ID?
GFZE01

What went wrong?
Fzero has messed up geometry (cars and other objects disappearing or being displaced).

What did you expect to happen instead?
Not to happen what is mentioned above.

What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]
1.Run fzero gx.
2.Watch the demo or start a race, watch the displaced and disappearing geometry.
3.

Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?
yes

Which versions of Dolphin did you test on?
dolphin 4.0 - 95, dolphin 4.0 - 78, dolphin 4.0 - 79

Which version of Dolphin used to work?
dolphin 4.0 - 78 or revision 18abc33306bd

What are your PC specifications (example: Operating System, CPU and GPU)?
windows 7 x64, 2500k, 560 ti
64 or 32 bit Operating System?
64

64 or 32 bit Dolphin?
64

Any other relevant information (e.g. logs, screenshots, configuration
files)
[Upload big files to a hosting service and post links here!]

The issue takes place only when using Jit, Jitil is not affected.
Some pics of the issue:
http://www.mediafire.com/view/cxnj9mjchci32hn/GFZE01-1.png
http://www.mediafire.com/view/hfy2vs7icc48sob/GFZE01-2.png

Actions #1

Updated by jmuehldorfer about 11 years ago

I can not reproduce it.
But it looks like others found the same problems and even more games are affected: https://forums.dolphin-emu.org/Thread-disappearing-objects-dolphin-4-0-95

Actions #3

Updated by JMC4789 about 11 years ago

It seems that MMU Speedhack got busted by one of the commits.

Actions #4

Updated by velocity7 about 11 years ago

Can confirm and reproduce on 4.0-102.

Actions #5

Updated by delroth about 11 years ago

  • Status changed from New to Accepted
  • Priority set to High
  • Category set to ppc
  • Milestone set to Current
  • Regression set to Yes
  • Operating system N/A added
Actions #6

Updated by velocity7 about 11 years ago

Can also confirm broken on 4.0-102 32-bit, working on 4.0-78 64-bit.

Actions #7

Updated by geomangr about 11 years ago

Same problem on 4.0-95

Actions #8

Updated by kostamarino about 11 years ago

Cursed mountain Wii is also broken after this revision. It had an issue in the past where the game would crash at the first autosave attempt ingame and could only work with mmu enabled, was fixed in the process and didn't need mmu or it's speed hack to work, and now after this rev it crashes again without mmu enabled (and i am not talking about mmu speed hack, just mmu which makes it speedwise unplayable).

Actions #9

Updated by kostamarino about 11 years ago

Ok, another regression, Def Jam Fight For NY worked with mmu speed hack fine before this revision, now it needs MMU with jit or text is missing. Jitil is also unaffected.

Actions #10

Updated by kostamarino about 11 years ago

And fzero gx is fixed with jit64 with mmu also, thing is it never needed the option and it works fine with jitil without it (just the mmu speed hack is enough).

Actions #11

Updated by comexk about 11 years ago

MMU fixes it just because it disables fastmem.

I'm sorry I haven't dealt with this yet - I think I know the cause, but I've been exhausted the last few days and unable to work effectively.

Actions #12

Updated by kostamarino about 11 years ago

All of the issues mentioned here are fixed in latest master.
PS.Sorry if i sounded pushy comexk, it is just that i tracked a lot of issues lately, and one of them even made the work i do with gameinis more difficult and i got edgy.

Actions #13

Updated by kostamarino about 11 years ago

  • Status changed from Accepted to Fixed
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