Project

General

Profile

Actions

Emulator Issues #6683

closed

Zelda Wind Waker TWW - Graphical issues with Armos enemies/statues (yellow or light grey patches)

Added by Oehr64 over 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
The Legend of Zelda

Game ID?
GZLE01/GZLP01

What went wrong?
Strange patches of either yellow(pre-hit) or light grey(after attacking) are visible on Armos enemies/statues

What did you expect to happen instead?
Proper looking enemies, duh

What steps will reproduce the problem?
I attached a savegame. Load the second save, proceed through the door in the middle and turn around to see the enemies/statues.

I also attached a FIFO recording of 30 frames.

Which versions of Dolphin did you test on?
Dolphin 4.0-102, though it did occur with earlier revisions as well (pre 4.0 release)

Which version of Dolphin used to work?
Dunno - none?

What are your PC specifications (example: Operating System, CPU and GPU)?
i7-2600k @ 4.8GHz
GTX 480
Windows 7

64 or 32 bit Operating System?
64bit

64 or 32 bit Dolphin?
32bit

Actions

Also available in: Atom PDF