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Emulator Issues #6687

closed

Metroid Prime 1: Slow OpenGL Refractions

Added by lucasout almost 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
Yes
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Metroid Prime

What went wrong?
Refraction slowdown

What did you expect to happen instead?
No slowdowns

What steps will reproduce the problem?

  1. Get to Tallon Overworld and look up. The rain droplets on the visor cause massive slowdown.

Which versions of Dolphin did you test on?
4.0.46

What are your PC specifications (example: Operating System, CPU and GPU)?
i5 3570k
GeForce 660ti
nvidia drivers 319.32

64 or 32 bit Operating System?
64bit fedora 19

64 or 32 bit Dolphin?
64

Obs: I searched for this issue on the bugtracker and found nothing, but the wiki page states that this bug only happens on the OpenGL backend. Any documentation exists to start addressing this issue?


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #7003: Metroid Prime 2 Echoes - Severe refraction slowdown in torvus bog regionDuplicate

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