Emulator Issues #6750
closedTy the Tasmanian Tiger 3 DX11 screen problem (needs real Xfb)
0%
Description
READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are here!
Game Name?
TY the Tasmanian Tiger 3: NotQ
Game ID?
GIZE52
What went wrong?
screen cut off on the right hand side
What did you expect to happen instead?
full screen or screen stretches across to the right hand side
What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]
1.use dx11 backend and load game
2.right hand side of the screen is cut off or the screen doesn't screen right across to the right hand side
3.
Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?
Which versions of Dolphin did you test on?
4.0.1
Which version of Dolphin used to work?
What are your PC specifications (example: Operating System, CPU and GPU)?
Intel Core i7 3970X Extreme Sandy Bridge-E 3.5GHz
Corsair Hydro Series H100i CPU Cooler
Asus Rampage IV Extreme LGA2011 eATX Motherboard
G.Skill 32GB Kit (4x8GB) DDR3 Trident X C10 2400MHz
GeForce GTX680 SC Signature 1084M/6208M 2GB/2xDVI/HDMI/DP
Windows 7 64 bit
64 or 32 bit Operating System?
64
64 or 32 bit Dolphin?
64
Any other relevant information (e.g. logs, screenshots, configuration
files)
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link here. Use imgur.com for images and pastie.org for logs.
Updated by scraggles80 over 10 years ago
King Arthur and Ty the Tasmanian Tiger 2 also have the same problem
Updated by Autoran1 over 9 years ago
- Status changed from New to Accepted
For both D3D and OGL game needs real xfb to fill the screen properly
https://github.com/dolphin-emu/dolphin/commit/5a3f19aeaf11575f142d9fdd2a90a96572b0ea7c -after this commit Real XFB looks good on D3D in this game, so we just need Gameini update
Updated by kostamarino over 9 years ago
Ehm both games have a widescreen option that along with 16/9 aspect ratio makes it cover a decent portion of the screen. Basically if it is to choose between stretch to full screen with low res and not stretch to full screen but with high res, ain't it a bit a matter of perspective which is better? In both cases there isn't any portion of the action cut off.
Updated by JMC4789 over 9 years ago
Also RealXFB seems to make the game appear 30 fps... which is a bug.
Updated by kostamarino over 9 years ago
Maybe write a note that if you want proper stretch to fullscreen enable real xfb instead of enforcing it for everyone? I would like to hear some more opinions about it.
Updated by ZephyrSurfer over 9 years ago
Or do we have to wait for gameini update?
Also am I allowed to change 1XIR code, maybe I could fix that too?
Updated by kostamarino over 9 years ago
I plan to make an ini commit for zfreeze along this one, but with zfreeze things are changing and i don't know what will end up merged in the end.