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Emulator Issues #6779

closed

Screenshots nonfunctional in D3D

Added by NeoBrainX over 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Revision 82729fcc8f7e disabled screenshots because people felt VS13 compatibility was more important than feature parity with the VS10 build.

In particular, this affects D3D's Render.cpp at Renderer::SaveScreenshot, which currently has the PD3DX11SaveTextureToFileA call commented out.

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