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Emulator Issues #7198

closed

Audio suttering because of frame limiter

Added by dislairechristophe about 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!]
[Leave the questions as they are and answer them in the next line]
[Remove lines written inside brackets [], but nothing else]

Game Name?
F-Zero GX, but i found that it does the same for many other games

Game ID?
GFZE01

What's the problem?
The audio of the games stutters badly.Now, everyone tells that since after 3.5, you need to run the game at full speed to have no stutter, but hear me out.Without frame limiter, my game runs at 150 fps and never drop under 133 fps. And the audio stutter was gone (but the sound was heavily accelerated)

And then, i tried to put the frame limit at 65 fps, and the stutter was still gone (but the sound was accelerated, since it's not the native 60 fps). So the game can run way above "full speed", but the auto frame limiter makes it drop to 59 sometimes, or maybe 59.99 and then the audio stutters. i tried to play at 65 fps during a whole GP , and it never ever dropped lower than 64 fps, and there was absolutely no audio stutter (but the music was accelerated so it's not a solution)

when i put the frame limiter to audio, it doesn't stutter anymore, but the game becoms kinda choppy (even though it never go lower than 60 FPS compared to auto which goes to 59, which is weird). The weirdest thing about it, is that it's always between 60/61 FPS, which may be the reason why the audio stutters at 59/60 FPS , maybe this isn't the right limit but we can't choose manual values in the frame limiter

What did you expect to happen instead?
have a solid 60 fps per second and no audio stutter

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.put the frame limiter to auto
2.put the frame limiter to 60 fps
3.happens with bth DX11 and OpenGL, with DSP HLE and LLE (DSound, XAudio2 and OpenAL)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.02 STABLE

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Dolphin 3.5, but it's only because it has async audio so it doesn't count.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8.1, Intel Core I5 4670 k @ 4.1 ghz, GTX 770

Are you using the 32 or the 64 bit version of Dolphin?
64 Bits

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
dolphin wiki recommended settings, everything at default apart from that

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