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Emulator Issues #7352

closed

mario kart wii crashes when using directx & EFB RAM copies

Added by arturkriger over 10 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
MarioKartWii

Game ID?
RMCP01

What's the problem? Describe what went wrong in few words.
When starting the map Mario Circuit in the flower cup, dolphin crashes during the intro-fly of the map.

What did you expect to happen instead?
That it doesn't crash. :)

What steps will reproduce the problem?

  1. Set renderer to direct3d and EFB copies to RAM
  2. In game: Select license - Single Player - Grand Prix - 50cc - Mario - Standard Kart M - Automatic - flower cup (Maybe you need to finish the first cup, though)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-1776

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
I don't know. Never played the game before.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS: Win 8.1 x64
CPU: Intel Core-i5 2500K @4.1GHz
GPU: Radeon HD 7870 XT

Are you using the 32 or the 64 bit version of Dolphin?
64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
I attached a screenshot with the exact position where the crash appears

http://imgur.com/Bz3T4Lb


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #6923: Mario Kart Wii crashes on D3D with EFB2Ram on during lense flare effectFixedrodolfoosvaldobogado

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