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Emulator Issues #7583

closed

Go Vacation! crashes Dolphin 4.0+ with TextureCache issue

Added by UnknownzD almost 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name = Go Vocation!
Game ID = SGVPAF

What's the problem? Describe what went wrong in few words.
The game will crash after the loading of the Merry Bay screen once D3D is being used as the video backend (no matter what global options are being set).

Detailed description (crash dialogue) says that, "DX11::TextureCache::CreateTexture failed in TextureCache.cpp at line 106: Create Texture of the Texture Cache" being Dolphin is crashed.

What did you expect to happen instead?
The game will not crash at all. Moreover, the same game runs well in Dolphin 3.5 stable release (tested it on my sister computer) but with lower fps.

What steps will reproduce the problem?

  1. Open the game without any save and using D3D as video backend (possibly requires D3D11 and running on Windows 8+, doesn't matter with which video cards since it has crashed on both AMD 7000 series display card and GTX 560. IIRC default global setting will do the job.)
  2. Once the game is loaded into a scene where a girl will start to talk to you, the game halted and Dolphin get closed after clicking on the error dialogue.

Which versions of Dolphin did you test on?
Dolphin 4.0 (Stable) (Tested on my sister computer with 2 crossfire AMD 7000 series display cards)
Dolphin 4.0.2 (Stable) (Tested on my machine with one GTX 560)
Dolphin 4.0-2636 (Developmental builds) (Tested on my machine with one GTX 560)

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Yes, Dolphin 3.5 stale release.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
My computer:
Windows Server 2012R2 (Well certain bluetooth related files were copied from Windows 8.1 to make Dolphin works with real WiiMote)
i5 760 (overclocked)
GTX 560 (stock clock)

My sister computer:
Windows 8.0
i5-3650k (unlocked the multiplier)
2 x AMD 7770 Display Cards.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Screenshot of the crashing dialogue: http://i.imgur.com/6apWuQC.png

If requested, further information such as global configuration can be provided.

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