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Emulator Issues #7908

closed

OpenGL garbage since 3D Stereoscopic 3D support on OS X with ATI Radeon HD 4670

Added by celgilles almost 10 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Any Game (Wii & Gamecube)

Game ID?
Any Game

What's the problem? Describe what went wrong in few words.

Since Stereoscopic 3D support (Oct 29 / github pull#1439) the game window displays garbage on my iMac 21" with ATI Radeon HD 4670 & OS X 10.10.1.
All previous commits (before and 0e3d20c (JIT:clear FIFO write addresses) works fine on this iMac 21".

However it seems more a GPU specific ATI Radeon HD 4670 problem, since the version with Stereoscopic 3D works also on my Mac Mini with NVIDIA GeForce 320M.

What did you expect to happen instead?
The game window displaying correctly the selected game

What steps will reproduce the problem?

  1. Launch Dolphin 4.0-4350 on OS X 10.10.1 and iMac 21" ATI Radeon HD 4670
  2. Launch a game
  3. The game window will display lot of garbage even when changing Graphics specific settings

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.

Which versions of Dolphin did you test on?

Dolphin 4.0-4350

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Dolphin 4.0-4283 (so just before the Stereoscopic 3D support)

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
iMac 21 Mid 2010 / processor: 3,06GHz Intel Core i3 / RAM: 4GB / GPU: ATI Radeon HD 4670 256MB
on Mac OS X Yosemite 10.10.1

Is there any other relevant information? (e.g. logs, screenshots, configuration files)

It seems to be specific with the ATI Radeon HD 4670, since it works on my Mac Mini with NVIDIA GeForce 320M.
Also I deleted all the Config files and also the Cache file from the Library/Application Support/Dolphin, even recompiled the whole code...but it's always the same problem.

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