Emulator Issues #8135
closedPer-Game .ini setting for CPU Clock Override
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Description
Game Name?
Any GC game
Game ID?
N/A
What's the problem? Describe what went wrong in few words.
Adding the following to a game .ini had no effect.
[Core]
Overclock = 1.500000
OverclockEnable = False
What did you expect to happen instead?
CPU Override settings to be applied as specified for a game.
What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Add the following to any GC game ini
[Core]
Overclock = 1.500000
OverclockEnable = False
2.Start the game
3.No HUD warning about CPU Override, and no effects (positive or negative) of CPU override are observed
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-5222
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Intel i5 4690K running at 4.5 GHz
AMD Radeon R9 200 Series
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
CPU Override is an awesome new feature that has been very effective in eliminating slowdowns in some of my GC games. However, I am wary to turn it up to 150% and just leave it there for all games, especially since it could have a negative effect on games too! IMO, per-game .ini settings makes a lot of sense for CPU Override.
Not sure if this is excluded on purpose, or if there's some other reason to avoid per-game settings for this. I appreciate your work and time!
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