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Emulator Issues #8702

closed

Pokémon Snap is slow at creating a save file (even with an SSD)

Added by JosJuice almost 9 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
Yes
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Pokémon Snap (VC N64) - NAKE

The "You will need a Classic Controller." screen can take several minutes to finish. It should only take a few seconds.

(2015-06-21 12:32:36) phire: So, I possibly know why pokemon snap is taking so long to start the first time
(2015-06-21 12:34:10) phire: it's writing a 144kb file, 64 bytes at a time
(2015-06-21 12:34:45) phire: each call to IPC_HLE::Write opens the file, writes the 20 bytes and then closes the file
(2015-06-21 12:35:00) phire: er, 0x20 bytes
(2015-06-21 12:35:10) phire: which is actually only 32bytes

Actions #1

Updated by phire almost 9 years ago

This only happens on the initial time Pokémon snap is launched, To reproduce you may need to delete the save file.

Actions #2

Updated by phire almost 9 years ago

This behaviour was introduced by revision 53d2d9718fe3

Unfortunately the commit message doesn't say why the change was made, I assume Poképark Wii is doing something weird with the filesystem, possibly with multiple copies of the same file open.

Perhaps Matt_P can enlighten us.

Actions #3

Updated by JMC4789 almost 9 years ago

  • Status changed from New to Accepted
Actions #4

Updated by JosJuice almost 9 years ago

  • Status changed from Accepted to Fix pending
Actions #5

Updated by JosJuice almost 9 years ago

  • Status changed from Fix pending to Fixed
Actions

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