Emulator Issues #8833
closedRevision 4.0-6204 breaks Metroid Prime depth effects in D3D
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Description
Game Name?
Metroid Prime
Game ID?
GM8E01
What's the problem? Describe what went wrong in few words.
When using revision 4.0-6204 onwards (including 5.0-rc1) certain depth effects are broken in Metroid Prime when using D3D (OpenGL still renders them correctly, however).
What did you expect to happen instead?
For the effects to work in D3D!
What steps will reproduce the problem?
- Start Metroid Prime in 4.0-6204 or higher using the D3D backend
- Go to a large room, so that the broken effect is able to be easily observed
Which versions of Dolphin did you test on?
4.0-6204 and higher
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Yes, 4.0-6192
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8.1
Intel i5 4670K
Nvidia GTX 770
8GB RAM
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Screenshots:
4.0-6192: http://i.imgur.com/sTC3VtJ.png
4.0-6204: http://i.imgur.com/NqsTXsM.png