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Emulator Issues #9075

closed

Super Paper Mario crashes during the prolog

Added by Anonymous about 9 years ago. Updated almost 9 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Paper Mario

Game ID? (right click the game in the game list, properties, info tab)

R8PP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

38048fdd50616374cae924adf1eafe0d

What's the problem? Describe what went wrong.

Game crashes during the prolog with the error "Memory stride too small".

What steps will reproduce the problem?

Boot game up, start a new save, skip through the cutscene, the crash happens when Bowser's castle fades out.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8133

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 3770k
AMD 7970
Arch Linux
Open source radeon drivers

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Phire said it could be a bounding box issue.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #8956: Memory stride is too smallFixedphire

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