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Emulator Issues #9142

closed

Simpsons Hit and Run analog input broken ingame on Android.

Added by retroben over 9 years ago. Updated over 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The Simpsons Hit and Run

GHQE7D

The analog movement is broken ingame,not allowing me to move Homer,but menu navigation works fine.

Boot the game and get past the intros and loading screen then start a new game,then wait at the first cutscene until it ends.
Now briefly after the ingame scene ends,try to walk around,and immediately notice you can't.
You can only mess with camera zoom and rotation jump,double jump,stomp,kick,and hit Marge with kick or stomp,not even able to start the mission.
Yes,interestingly enough,the C-stick input actually works correctly ingame.

Only tried with it running on: Dolphin-master-4.0-8291.apk

Shield TV Pro non-root stock

I tried it on both my Logitech K400r keyboard and the Shield controller on the left stick,and neither allowed Homer to walk.
Again,menu navigation responds properly from analog,but you can't move the player,though it does have a teeny tiny response that interrrupts idle animations.
One easy solution may be to add the analog deadzone option for altering it via the UI or just the ini file.

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