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Emulator Issues #9288

closed

Melee Gecko code causes Gecko OS to black screen

Added by buvk almost 9 years ago. Updated about 8 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros. Melee & Gecko OS

Game ID? (right click the game in the game list, properties, info tab)

GALE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

0e63d4223b01d9aba596259dc155a174

What's the problem? Describe what went wrong.

If you launch Gecko OS after previously launching Melee with a certain code enabled, Gecko OS will black screen.

What steps will reproduce the problem?

Launch Melee using either the "Netplay Community Settings" or the "L Cancel % in Results Screen" Gecko codes enabled. Close the game without quitting Dolphin. Launch Gecko OS (elf). Gecko OS will now black screen.
Launching any game (Wii or Gamecube) other than Melee, quitting, and then launching Gecko OS (elf) will resolve the issue.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8743
4.0-8000
4.0-7840

Using an older version of Dolphin does not resolve the issue.

What are your PC specifications? (CPU, GPU, Operating System, more)

I7 4700K
GTX 570
Windows 7

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

53:49:102 ConfigManager.cpp:85 N[BOOT]: Saving settings to C:/Dolphin/Dolphin-Netplay/User/Config/Dolphin.ini
53:49:188 Boot\Boot.cpp:224 N[BOOT]: Booting C:\Dolphin\Games\Super Smash Bros. Melee (USA) (En,Ja) (v1.02)/Super Smash Bros. Melee (USA) (En,Ja) (v1.02).iso
53:49:197 HLE\HLE_OS.cpp:47 N[OSREPORT]: 81200308->81300000|
53:49:198 HLE\HLE_OS.cpp:47 N[OSREPORT]: 81200324->81300000|
53:49:239 GeckoCode.cpp:104 N[ActionReplay]: Patching MMIO access at 80001910
53:49:239 GeckoCode.cpp:104 N[ActionReplay]: Patching MMIO access at 80001e00
53:49:491 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]:
53:49:491 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Dolphin OS $Revision: 47 $.
53:49:492 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Kernel built : Nov 12 2001 01:46:17
53:49:492 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Console Type : Development HW3
53:49:492 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Memory 24 MB
53:49:492 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Arena : 0x804eec00 - 0x817f8ac0
53:49:501 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: app booted from bootrom
53:50:964 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # ---------------------------------------------
53:50:964 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # Super Smash Bros. Melee
53:50:964 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: #
53:50:965 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # Distribution 1
53:50:965 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # Language 1
53:50:965 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # DbLevel 0
53:50:966 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # Arena Size 19 MB
53:50:966 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # ARAM Free Size 9 MB
53:50:966 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # DATE Feb 13 2002 TIME 22:06:27
53:50:967 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # GC Calendar Year 2016 Month 1 Day 23
53:50:967 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: # Hour 7 Min 53 Sec 50
53:50:967 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: #
53:50:967 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]:
53:55:385 GL\GLInterface\WGL.cpp:164 N[Video]: Could not release drawing context.
53:57:383 ConfigManager.cpp:85 N[BOOT]: Saving settings to C:/Dolphin/Dolphin-Netplay/User/Config/Dolphin.ini
53:57:469 Boot\Boot.cpp:224 N[BOOT]: Booting C:\Dolphin\Games\Project M Netplay/PMNetplay.elf
53:57:472 Boot\Boot.cpp:376 N[BOOT]: Loading default ISO C:\Dolphin\Games\Super Smash Bros. Brawl (USA) (v1.01)\Super Smash Bros. Brawl (USA) (v1.01).iso
54:07:376 GL\GLInterface\WGL.cpp:164 N[Video]: Could not release drawing context.
54:10:428 ConfigManager.cpp:85 N[BOOT]: Saving settings to C:/Dolphin/Dolphin-Netplay/User/Config/Dolphin.ini
54:10:530 Boot\Boot.cpp:224 N[BOOT]: Booting C:\Dolphin\Games\TimeSplitters 2 (Europe) (En,Fr,De,Es,It)/TimeSplitters 2 (Europe) (En,Fr,De,Es,It).iso
54:10:539 HLE\HLE_OS.cpp:47 N[OSREPORT]: 81200308->81300000|
54:10:539 HLE\HLE_OS.cpp:47 N[OSREPORT]: 81200324->81300000|
54:10:675 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]:
54:10:675 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Dolphin OS $Revision: 52 $.
54:10:675 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Kernel built : Apr 16 2002 02:09:06
54:10:676 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Console Type : Development HW3
54:10:676 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Memory 24 MB
54:10:676 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: Arena : 0x804811e0 - 0x817fed20
54:10:685 HW\EXI_DeviceIPL.cpp:287 N[OSREPORT]: app booted from bootrom
54:12:091 GL\GLInterface\WGL.cpp:164 N[Video]: Could not release drawing context.
54:13:055 ConfigManager.cpp:85 N[BOOT]: Saving settings to C:/Dolphin/Dolphin-Netplay/User/Config/Dolphin.ini
54:13:136 Boot\Boot.cpp:224 N[BOOT]: Booting C:\Dolphin\Games\Project M Netplay/PMNetplay.elf
54:13:138 Boot\Boot.cpp:376 N[BOOT]: Loading default ISO C:\Dolphin\Games\Super Smash Bros. Brawl (USA) (v1.01)\Super Smash Bros. Brawl (USA) (v1.01).iso
54:16:175 GL\GLInterface\WGL.cpp:164 N[Video]: Could not release drawing context.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #9634: Launching an ELF uses the Gecko codes of the previous gameFixedJosJuice

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