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Emulator Issues #9312

closed

Pixel shader error report in Mario Superstar Baseball

Added by theincrediblemastere almost 9 years ago. Updated about 4 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Mario Superstar Baseball

Game ID? (right click the game in the game list, properties, info tab)

GYQE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

3797367d5c0ca1ef0bb522698227f6f1

What's the problem? Describe what went wrong.

Apparently there's some pixel shader issues when selecting characters in Exhibition Mode.

What steps will reproduce the problem?

Unfortunately, I can't reliably seem to reproduce it consistently. The story goes I had just beaten the story campaign and I wanted to check out what Exhibition Mode was. When I moved the character selection cursor the player models stretched out wildly for one frame and this error report was made. I could do it several times on different characters.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8660

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 7 x64
Intel i7 4770
nVidia GeForce GTX 760 (GV-N760OC-2GD REV2.0) 2GB GDDR5
8GB G.Skill Sniper Low-Voltage series @ 1600MHz 9-9-9-24

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

I tried to see if rendering the field and it's players then quitting out and choosing Exhibition Mode did the trick. No dice. I was playing for a while before the bug, however. Take from that what you will.


Files

bad_ps_0000.txt (15.7 KB) bad_ps_0000.txt theincrediblemastere, 02/02/2016 07:01 PM

Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7143: DualCore Timing Mega IssueAccepted

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