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Emulator Issues #9412

closed

Rayman 3 Hoodlum Havoc - Green Screen on Software Renderer

Added by RibShark about 8 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
4.0-8612
Fixed in:
4.0-9350

Description

Game Name?
Rayman 3 - Hoodlum Havoc

Game ID? (right click the game in the game list, properties, info tab)
GRHE41

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
40386ae7cb46600bf05e8980c0773ffc

What's the problem? Describe what went wrong.
When playing Rayman 3 with the software renderer, every pixel will be solid green. I tested this loading the game, where a green screen was displayed instead of the opening logos, and I also tried loading a savestate of an in-game area, which also displayed a green screen.

What steps will reproduce the problem?
Load Rayman 3 with the software renderer.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-9115

What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i5 4690, NVIDIA GTX 970, Windows 10 Pro 64-bit

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Obviously I don't plan to play the game with the software renderer, but I was checking to see if it was affected by issue 9173 (https://bugs.dolphin-emu.org/issues/9173) when I encountered this.

Actions #1

Updated by RibShark about 8 years ago

Forgot to mention that other games (including Rayman Arena which runs under the same engine) work with the software renderer.

Actions #2

Updated by JMC4789 about 8 years ago

Try unchecking "bypass XFB" and using single core.

Actions #3

Updated by RibShark about 8 years ago

JMC4789 wrote:

Try unchecking "bypass XFB" and using single core.

Just tried this, it had no effect.

Actions #4

Updated by JMC4789 about 8 years ago

With the software renderer, it has different XFB timings, and green screen usually means something's gone wrong with XFB...

I can't really help right now since I don't have the game. I'll leave the issue open in hopes that someone else will verify.

Actions #7

Updated by JosJuice over 3 years ago

  • Status changed from New to Fixed
  • Regression start set to 4.0-8612
  • Fixed in set to 4.0-9350

Marking as fixed, then.

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