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Emulator Issues #9643

closed

Super Paper Mario crashes on DirectX 12 Backend

Added by redherochildboss almost 8 years ago. Updated almost 8 years ago.

Status:
Fixed
Priority:
High
Assignee:
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-76
Fixed in:
5.0-86

Description

Game Name?
Super Paper Mario

Game ID? (right click the game in the game list, properties, info tab)
R8PE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

111ae294fafaa289d409dc268697f6c5 (however, I've tried several dumps and none of them work)

What's the problem? Describe what went wrong.
As soon as I launch it, Dolphin.exe closes.
It works fine in OpenGL though.

What steps will reproduce the problem?

Set to DX12 Backend.
Launch game.
Crash.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-78. Not sure which revision broke it.

What are your PC specifications? (CPU, GPU, Operating System, more)

Core i7-4810mq CPU, 16GB ram, Windows 10 build 14371, Geforce 880m GPU.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Oddly, logging didn't find any errors.

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