Emulator Issues #9727
closedDolphin crash on startup of game
0%
Description
Game: Melee v 1.02 NTSC
MD5 0e63d4223b01d9aba596259dc155a174
Dolphin segfaults on starting up the game:
Thread 20 "Video thread" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffaedc2700 (LWP 18148)]
__strcmp_sse2 () at ../sysdeps/x86_64/multiarch/../strcmp.S:174
174 ../sysdeps/x86_64/multiarch/../strcmp.S: No such file or directory.
(gdb) backtrace
#0 __strcmp_sse2 () at ../sysdeps/x86_64/multiarch/../strcmp.S:174
#1 0x00007fffe738d158 in stub_find_public () from /usr/lib/x86_64-linux-gnu/libglapi.so.0
#2 0x00007fffe738d003 in _glapi_get_proc_address () from /usr/lib/x86_64-linux-gnu/libglapi.so.0
#3 0x00007ffff1d8c6d3 in glXGetProcAddressARB () from /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1
#4 0x0000000000c54c0d in GLExtensions::Init() ()
#5 0x0000000000b7e039 in OGL::Renderer::Renderer() ()
#6 0x0000000000b76ff5 in OGL::VideoBackend::Video_Prepare() ()
#7 0x00000000005cf1af in Core::EmuThread() ()
#8 0x00007ffff0498c80 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#9 0x00007ffff1fea6fa in start_thread (arg=0x7fffaedc2700) at pthread_create.c:333
#10 0x00007ffff2995b5d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:109
Version: Latest git:
18a669abcca0a60c3b4d64b7ba634291fa394f6c
Graphics: Radeon HD 6770, open source radeon driver.
(Seems to be related to that)
Thanks!
Updated by JMC4789 over 8 years ago
"open source radeon driver."
That seems to be your problem. Or pretty much any radeon driver on linux really.
Updated by JMC4789 over 8 years ago
I'm not qualified to say what's going wrong here, I could try to setup my Radeon on linux and see if I can't reproduce. I don't even know where to start with it. Since the drivers are open source it's probably something that can be fixed. I wonder if they work on older releases of Dolphin, before the switch to integer shaders.
Updated by altf4 over 8 years ago
JMC4789 wrote:
I'm not qualified to say what's going wrong here, I could try to setup my Radeon on linux and see if I can't reproduce. I don't even know where to start with it. Since the drivers are open source it's probably something that can be fixed. I wonder if they work on older releases of Dolphin, before the switch to integer shaders.
The bug is new. Dolphin was working not more than a couple weeks ago. Perhaps I'll try to bisect into finding the offending commit.
Updated by altf4 over 8 years ago
altf4 wrote:
JMC4789 wrote:
I'm not qualified to say what's going wrong here, I could try to setup my Radeon on linux and see if I can't reproduce. I don't even know where to start with it. Since the drivers are open source it's probably something that can be fixed. I wonder if they work on older releases of Dolphin, before the switch to integer shaders.
The bug is new. Dolphin was working not more than a couple weeks ago. Perhaps I'll try to bisect into finding the offending commit.
Nvm, I did some updates on my end and the bug went away. Probably driver related. Closing.
Updated by Helios over 8 years ago
- Status changed from New to Working as intended
Updated by JosJuice over 8 years ago
- Status changed from Working as intended to Invalid