Emulator Issues #9848
closedWidescreen "patch" does not work on Dolphin anymore
0%
Description
I don't know if I should post this here, since it's not specifically "relevant" to Dolphin development, but I'll do it anyways. I've been using this "widescreen patch", a modification of the Swiss utility for Game Cube, that will force some GC games into Widescreen 16:9.
What's the problem? Describe what went wrong.
I liked using this "patch", called swiss_dolphin_full_wide_autoboot.dol, to make some games work in widescreen without stretching the HUD (maintaining their 4:3 aspect, while the 3D world is correctly 16:9). It works extremely well with The Legend of Zelda: The Wind Waker, and a little well on Tales of Symphonia. It created a "fake" game ID of zeros (00000000), but it was for every game, so save states would be corrupted if used in another game loaded with that, but since I mostly played Wind Waker with it, I had no other problems. People also found that it could use custom textures by creating a folder with that amount of zeros instead of the game ID. Memory Card's saves worked as well. Only .ini changes wouldn't work, obviously because of ID change, but Wind Waker is perfectly playable on Dolphin now, with only EFB2RAM needed for pictographs, which can be bound to a hotkey and pressed just before taking a pic, so it works.
The thing is, since 5.0-845 (GeckoCodes: Don't run PPC code in CoreTiming callbacks - PR #4015) this .dol doesn't work anymore. After launching it and changing to the desired game, Dolphin crashes and a "Dolphin has stopped working" window appears. It crashes for every game I tested.
What steps will reproduce the problem?
1 - Load "swiss_dolphin_full_wide_autoboot.dol"
2 - Change "disc" and wait for program to patch the game
3 - Dolphin crashes
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
Like I said, the issue started on 5.0-845, on 5.0-834 and prior, the .dol works well.
What are your PC specifications? (CPU, GPU, Operating System, more)
Windows 8.1 Pro 64 bit
AMD Athlon II x2 240 2.8Ghz
5GB RAM
GeForce 9600 GT 1GB
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Here's the forum thread where I found the patch, and the post where I got the "latest version" of the .dol. It isn't available anymore, but I'll post a .zip of it below. It was easily searchable with Google, so I guess other people also used this patch extensively.
Thread
https://forums.dolphin-emu.org/Thread-widescreen-hack-fix-involves-a-backup-loader
Post
https://forums.dolphin-emu.org/Thread-widescreen-hack-fix-involves-a-backup-loader?pid=281390#pid281390
I also tried to use the "full Swiss" method, but it never worked.
I remember there were some issue threads where people asked for the widescreen hack to be improved in a similar way of this patch, but those are long behind I guess...
Also, here's some comparison screenshots between this patch and the AR code. The current widescreen hack implementation works similarly to the AR code, but with the well known heat waves issue.
Files