Search
Results (22)
- Emulator Issues #11367 (New): Sometimes when ... shaders. And sometimes that makes it crash.
- **Game Name?** Any **Game ID?** (righ ... php?title=FifoPlayer** I don't think this classifies **What are your PC specifications ... olphin finished doing whatever it was doing.
- Emulator Issues #11332 (New): Build MacOSX Co ... lugin "cocoa" in "" even though it was found.
- Got error after successful build using CMake ... ecutable_path/../Frameworks/ (offset 12) ```
- Emulator Issues #11064 (New): Request: Improv ... utdown, per-dolphin session, per-game session
- **Explanation** I'm doing some logging for ... ble extension: VK_KHR_storage_buffer_storage_class 53:21:822 VulkanContext.cpp:397 I[Video]: A ... ackward slash, stars, or other signs.
- Emulator Issues #10514 (Accepted): SDHC read times are very slow
- **Game Name?** Super Smash Bros. Brawl / P ... ogs on the CSS (no idea if this helps, haha).
- Emulator Issues #10489 (Accepted): Dragon Quest X - EFB Access Enabled crashes Map
- **Game Name?** Dragon Quest X - (multiple ... g.** Hitting X to bring up the map on the classic controller when you're playing will crash ... efiles, savestates)** [Anything else here]
- Emulator Issues #10428 (New): Pausing with de ... mory viewer then crashes games upon resuming.
- Super Smash Bros. Brawl RSBE01 MD5: d18 ... ted to prevent from having to redo an entire classic mode run or other task in order to unlock ... due to instability or save corruption risks)
- Emulator Issues #10161 (Questionable): Integr ... ptions documentation into Dolphin's Help menu
- Such documentation here: https://wiki.dolphin ... r offline usage. Inspired by Media Player Classic - Home Cinema (MPC-HC)
- Emulator Issues #8627 (New): Audio Crackling/Stopping while running Dolphin (All programs)
- Game Name?Super Smash Bros Melee Game ID ... ss that was used to create this issue.]</b>
- Emulator Issues #8587 (New): Video Common dumps things into the global namespace
- There really should be a VideoCommon or Base ... d the naming is ambiguous. Currently we have class definitions like this: class TextureCache : public ::TextureCache
- Emulator Issues #7880 (Accepted): Deterministic Dualcore is not 100% compatible with games
- [READ THIS: https://forums.dolphin-emu.org/sh ... the games to boot, but they then suffer the classic "black bar" issue. <b>What di ... ss that was used to create this issue.]</b>