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Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... e/min/max FPS automatically) - standardized settings or setting profiles (possibly requires lots of work ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
<b>***Do *not* attach files to this issue. Up ... .. They have an ASM patch likes this: offset=800 OLD=0C00009A New=Loader.bin what this does is replace the offset with Loader.bin , and loader.bin contains ar ... t is , Apply Patch through files? thanks 04/07/2013 02:19 AM
Emulator Issues #6072 (New): Allow to change refresh rate on fullscreen mode under X11 multimonitor setups
It's nice to see emulators that actually care about multimonitor setups, allowing the user to pick on which displ ... ase, a interesting problem arises: My gaming setup is kinda unusual: - Laptop panel [LVDS1] ... 60.0 720x400 70.1 I've set my HDMI output to 800x600@60.3Hz. This conve ... e interesting flaw: it only outputs video if set to 60 or 75Hz, and in the case of 800x600, t ... Vs nowadays...). Now to the point: when I set Dolphin to run on HDMI1 at 800x600, start a ... me. The workaround in my case is to manually set the refresh rate using another application ( ... mandline, or the desktop environment monitor settings applet) after starting the game. Obviou ... into the supported video modes list on Video Settings, or 2) Include a extra box to select t ... elevant information or links to logs:</b> 03/08/2013 01:35 AM
Emulator Issues #5976 (New): Add ability to choose audio output device.
Sorry if this is the incorrect means on how t ... ms.dolphin-emu.org/Thread-digital-audio-out 02/04/2013 09:07 PM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a s ... uns under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
No sure how to post this as an Enhancement/Re ... the game ID folder and no image. But when i set the game to Play, then press F9 it works. ... e screen shots while in Paused? Thanks :-) 10/06/2012 12:48 AM
Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
Currently dolphin makes no attempt at all to make sure a .dtm is playing with the same settings that were used to record it. It's often ... questions with the author to figure out what settings/files are needed to make it sync. A ... o this would be to simply save the necessary settings/information to the .dtm, and automatically load the appropriate settings, and throw warnings to the user about a ... e exists, and if so, a hash of it dual core setting idle skipping setting whether jit/interp/jitil are used hle/ ... 2a8a8fa33ef) Graphics backend All Graphics settings under hacks, as well as progressive sca ... cted extensions, as well as sideways/upright settings For wii games, a hash of Wii\shared2\s ... that should be saved. There's probably more. 09/04/2012 06:48 AM
Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
1) Game Name and ID (as it appears in right c ... t;3.0&quot;, etc)? R7658 64 bit Thanks. 07/12/2011 04:35 PM
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