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- Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
- I know this sounds crazy, but, hear me out. ... avestate/change core/loadstate automatically without creating a hefty savestate file. I rea ... of problems, feel free to just invalidate it.
- Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
- <b>Game Name?</b> Timesplitters 2 Timesplit ... ttp://s13.postimg.org/6i4goua2b/border3.png
- Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
- <b>Game Name?</b> Tales of Symphonia <b>G ... 't: the same problem shows up setting the framelimiter to 30fps. Reproduces with both HLE and LLE audio, and multiple audio b ... ure what that means, but it might be helpful.
- Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
- <b>Game Name?</b> 007 Agent Under Fire <b ... there any other relevant information? nope
- Emulator Issues #7199 (Accepted): Sonic Mega ... has severe screen tearing issues [cpuTiming]
- <b>Game Name?</b> Sonic Mega Collection ... dropboxusercontent.com/u/484730/BlueSphere.7z
- Emulator Issues #7145 (Accepted): Luigi's Mansion Static in Music Sheets Battle (LLE)
- May be related to other static issues, such a ... eets_BZZT.mp3 Curiously, this only occurs with DSP LLE (both official roms and Dolphin prov ... lost just press the Y button - it's the door with the key floating over it on the map. Turn on ... swer her question, and then you'll do battle with her "Music Sheets". That's the music with the bzzt. GCI - http://www.mediafire.com/ ... GeForce GTX 760 Asus Xonar Essence STX PCIe
- Emulator Issues #7143 (Accepted): DualCore Timing Mega Issue
- <b>Game Name?</b> This likely affects almo ... escribe what went wrong in few words.</b> Within all games, maxing out your processor can r ... on both HLE and LLE audio even when dealing with audio issues. These games all perform per ... I just wanted to note it. Blocking the CPU with tons of stress seems to make it reset a lot ... for this to work. 2. Run the games either with some kind of framelimiter. Vsync seems to work best as a way to ... core won't exactly be a solution to them.
- Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
- <b>Game Name?</b> Conduit 2 <b>Game ID? ... do not seem to be able to achieve full speed with any settings and the vbeam hack causes stran ... .org/Thread-conduit-full-speed-on-old-build
- Emulator Issues #7128 (Accepted): Widescreen Hack Currently Performs Poorly
- The Widescreen Hack performs poorly, and for ... o remember is that a perfect widescreen hack with 100% compatibility is very highly unlikely, and that expectations need to be tempered.
- Emulator Issues #7009 (Accepted): Germany help text in the Graphics Options could be confusing
- <b>Game Name?</b> - <b>Game ID?</b> - ... om for images and pastie.org for logs.]</b>