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- Emulator Issues #7880 (Accepted): Deterministic Dualcore is not 100% compatible with games
- [READ THIS: https://forums.dolphin-emu.org/sh ... e brackets [], but nothing else]</b> <b>Game Name?</b> Metroid Prime 2 Echoes/Metroid Prime 3: Corruption <b>Game ID?</b> G2ME01/RM3E01 <b>What's the problem? Describe what went wrong in few words.</b> The games effectively freeze on boot when determinist ... ot;auto" or "none" allows the games to boot, but they then suffer the classic & ... xpect to happen instead?</b> I expected the games to boot normally. <b>What steps will rep ... b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>spec ... "fake-completion" 3. Boot either game <b>Dolphin 3.5 and 3.5-367 are old vers ... ss that was used to create this issue.]</b>
- Emulator Issues #7856 (Accepted): Rock Band 3 - Emulate USB instruments
- <b>Game Name?</b> Rock Band 3 <b>Game ID?</b> SZBE69 (NTSC) SZBP69 (PAL) The ... to these instruments seems to be inserted in-game, several people are custom songs authors, an ... their custom charts are complete working in-game before to play/share. I'm using r3695, but all versions of the emulator has the same problem.
- Emulator Issues #7811 (New): Memory Check Breakpoints Do Not Show Up
- <b>Game Name?</b> Mario Kart Double Dash <b>Game ID?</b> GM4E01 <b>What's the problem? De ... ress, but they do not function properly. the game does not pause when the address is rewritten.
- Emulator Issues #7808 (New): Controller Randomly Disconnecting For Split Second While Recording Input
- <b>Game Name?</b> Only game I've seen this happen in is [Capcom vs. SNK 2 EO]. Tested 2 other games with no problems. <b>Game ID?</b> GEOE08 <b>What's the problem? ... At random times while recording input during gameplay, an in-game controller disconnect message will pop up for about a frame ... o issue with my Mayflash adapter. Physically disconnecting the controller from the adapter doe ... xpect to happen instead?</b> Expected the game to see the controller throughout with no in-game message. <b>What steps will reproduce the ... b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>spec ... least for me), the controller will APPEAR to ...
- Emulator Issues #7778 (Questionable): Separate sections for Virtual Console and Channels
- Dolphin currently lists Virtual Console games and Wii Channels as WiiWare titles. I would like for these games be sorted into their own section, separate from WiiWare games. Both the Dolphin Wiki and the compatibi ... le=Main_Page https://dolphin-emu.org/compat/
- Emulator Issues #7743 (Accepted): Various Action Replay Codes and Gecko Codes don't work
- <b>What's the problem? Describe what went wro ... any 4.0 development builds with a variety of Gamecube and Wii games. <b>Is there any other relevant inform ... ode specific buttons don't activate the code.
- Emulator Issues #7695 (New): Rewriting Cheat engine - Simplifying Finding Ram Values
- Basically what is wanted is to implement ram ... nd speedrunners who want to understand their games at a deeper level
- Emulator Issues #7669 (Accepted): The Legend ... Majoras Mask random crashes/hangs [cpuTiming]
- <b>Game Name?</b> The Legend of Zelda: Collector's Edition <b>Game ID?</b> PZLE01 <b>What's the problem? ... ect to happen instead?</b> I expected the game to work normally <b>What steps will repro ... 31.38-0ubuntu7.1 (latest available version)
- Emulator Issues #7666 (Accepted): No video ou ... ntil render window is resized when using EGL.
- <b>What's the problem? Describe what went wro ... will reproduce the problem?</b> 1. Start a game (Dolphin with default config) 2. Watch how ... even a black rect or something). Meanwhile, game audio plays back fine 3. Resize the window, ... 4 Intel GPU with latest (git) mesa drivers
- Emulator Issues #7619 (New): Movie File not recreating Memory Card State
- <b>Game Name?</b> F-Zero GX <b>Game ID?</b> GFZE01 <b>What's the problem? De ... t A 2. After the Amusement Vision logo, the game will tell you "The memory card in Slot ... means keeping data that has no effect on the game (Super Mario Sunshine save data for a F-Zero GX Movie) then keep it anyway.