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- Emulator Issues #5805 (Work started): [Feature Request] Stackable Post-processing shaders
- Proposing the ability to stack multiple post- ... each shader to have multiple inputs in to it.
- Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
- 1) Resident Evil Zero 2) After loading a s ... uns under Windows XP SP3, nVidia GeForce 570.
- Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
- No sure how to post this as an Enhancement/Re ... e screen shots while in Paused? Thanks :-)
- Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
- Currently dolphin makes no attempt at all to make sure a .dtm is playing with the same settings that were used to record it. It's often impossible to playback a movie without playing a game of 20 questions with the author to figure out what settings/files ... de331e0ad843669f6c75742a8a8fa33ef) Graphics backend All Graphics settings under hacks, as we ... that should be saved. There's probably more.
- Emulator Issues #5587 (New): Per-song/voice audio dumping features please!
- I would like to rip audio from Wii Games. In some games, this is so difficult... So with some ripping features in Dolphin I would be ... es which are very hard to rip. I think that with some coding over HLE Audio will be enough.
- Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
- 1) Game Name and ID (as it appears in right c ... rt 4 Endgame 1 2. Leave base and go through with the scenes <b>4) What version of dolphin are you using (32bit/64bit along with the</b> version as it appears in the title ... t;3.0", etc)? R7658 64 bit Thanks.
- Emulator Issues #2163 (Accepted): Implement GameBoy Player device
- The GB Player disk is dumpable, just like a g ... A. Still, for completeness' sake, here it is.
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