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Emulator Issues #6588 (New): Feature request ... es (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .IN ... ll wipe out custom codes I've created within game's .INI file. It'd be great when I was abl ... hat's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... 're allowed to distribute dffs of commercial games with Dolphin (nor am I sure if fifo playbac ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... he graphics configuration. 3. Try running a game which relies on format change emulation (e.g ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
<b>***Do *not* attach files to this issue. Up ... tracker for a similar issue?</b> Yes <b>Game Name?</b> New Super Mario Bros wii <b>Game ID?</b> SMBE <b>What went wrong?</b> ASM ... called RVlution , and they are developing a game called Newer Super Mario Bros Wii. however , the game is focused on ASM patches..everything cool t ... t is , Apply Patch through files? thanks 04/07/2013 02:19 AM
Emulator Issues #6072 (New): Allow to change ... fullscreen mode under X11 multimonitor setups
It's nice to see emulators that actually care ... Dolphin to run on HDMI1 at 800x600, start a game, then go fullscreen, it uses the XRandR exte ... r box, leading to no video, and therefore no game. The workaround in my case is to manually se ... monitor settings applet) after starting the game. Obviously this becomes quite annoying. M ... elevant information or links to logs:</b> 03/08/2013 01:35 AM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a s ... e problem was non-existent. 4) 1. Start game. 2. Press Shift-F1 to save 3. Press F1 to ... uns under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
No sure how to post this as an Enhancement/Re ... e the option to take a screen shot while the game is in PAUSE. I've tried to create a screen shot through the menu and F9, all it did was make the game ID folder and no image. But when i set the game to Play, then press F9 it works. If possi ... e screen shots while in Paused? Thanks :-) 10/06/2012 12:48 AM
Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
Currently dolphin makes no attempt at all to ... ssible to playback a movie without playing a game of 20 questions with the author to figure ou ... hings that should be saved: a hash of the game. if any save file exists, and if so, a hash ... s well as sideways/upright settings For wii games, a hash of Wii\shared2\sys\SYSCONF EuRGB60 ... that should be saved. There's probably more. 09/04/2012 06:48 AM
Emulator Issues #5587 (New): Per-song/voice audio dumping features please!
I would like to rip audio from Wii Games. In some games, this is so difficult... So with some rippi ... d be able to do a very good ripping to those games which are very hard to rip. I think that with some coding over HLE Audio will be enough. 08/25/2012 06:18 PM
Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
1) Game Name and ID (as it appears in right click &g ... What do you see instead?</b> In Part 4 Endgame, after Micaiah promotes, it should lead to u ... SI exception in stmw&quot;. <b>2) Did the game ever work correctly (i.e. not have this prob ... eps will reproduce the problem?</b> 1. Load game at Part 4 Endgame 1 2. Leave base and go through with the sce ... t;3.0&quot;, etc)? R7658 64 bit Thanks. 07/12/2011 04:35 PM
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