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Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
<b>Game Name?</b> Timesplitters 2 Timesplit ... of Dolphin did you test on?</b> Dolphin 4.0 and 4.0-1474 X64 (both OpenGL/DirectX) What ... ttp://s13.postimg.org/6i4goua2b/border3.png 04/30/2014 08:20 PM
Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
<b>Game Name?</b> Tales of Symphonia <b>G ... o interaction required.) <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version fir ... Dolphin 4.0-1386, 4.0-1468 <b>Does using an older version of Dolphin solve your issue? I ... ot limited to: Operating</b> <b>System, CPU and GPU)</b> Windows 8.1 64-bit Intel Core i5 ... sion of Dolphin?</b> 64-bit. <b>Is there any other relevant information? (e.g. logs, screenshots,</b> ... ing the framelimiter to 30fps. Reproduces with both HLE and LLE audio, and multiple audio backends. If I &quot;over ... goes away. Not completely sure what that me... 04/24/2014 08:03 PM
Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
<b>Game Name?</b> 007 Agent Under Fire <b ... Pressing B to do the 180 degree turn move in an on-rail level causes desyncs at specific (co ... tton when approaching the highway exit until an enemy blue van appears in front of you (roughly 38-40) seconds into the level). 3. After following the blue van for a few seconds take notice of the direction you're facing, stop recording and play it back. It should desync near the moment the van appears, having you end up facing in a different direction at the end. You can also desync by using B in this level when dr ... when passing by the gas station you blow up, and when entering the building near the end. ... s of Dolphin did you test on?</b> 4.0-1356, and 4.0-1446(latest as of 11:40am CST 4/21/2014) <b>Does using an... 04/21/2014 04:52 PM
Emulator Issues #7199 (Accepted): Sonic Mega ... has severe screen tearing issues [cpuTiming]
<b>Game Name?</b> Sonic Mega Collection ... n few words.</b> There are no words that can describe this, only video. http://youtu.b ... hing during the glitching. But, the best I can say is this is some kind of tearing/ <b>W ... ppen instead?</b> Not that, that's all I can say, not that. <b>What steps will reprodu ... </b> 1.Startup Sonic Mega Collection. You can use whatever settings you want, you're not preventing this from happening. ... ou are prone to seizures <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version fir ... 0, tons of builds, 4.0-1430 <b>Does using an older version of Dolphin solve your issue? I ... ot limited to: Operating</b> <b>System, CPU ... 04/19/2014 02:49 AM
Emulator Issues #7192 (Accepted): Ocarina of ... Quest "Video Previews" freeze up [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Oc ... to reproduce. The game doesn't crash; you can still cancel the video and return to main menu. <b>What did you exp ... me 2.Hit Z at main menu 3.Choose F-Zero or any other video. <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version fir ... ent being 4.0-1422. tested like a hundred branches and other changes too. And tons of settings, like, every setting in dolphin. <b>Does using an older version of Dolphin solve your issue? I ... ot limited to: Operating</b> <b>System, CPU ... 04/18/2014 10:27 PM
Emulator Issues #7145 (Accepted): Luigi's Mansion Static in Music Sheets Battle (LLE)
May be related to other static issues, such as issue 6955 Well this is different. Luigi's Mansion (GLME01) has two bursts of static during ... occur in the exact same places in the loop, and while the two different Bzzts sound differe ... ediafire.com/listen/hdq6v5yh9ax17yg/Luigi's_Mansion_Music_Sheets_BZZT.mp3 Curiously, this only occurs with DSP LLE (both official roms and Dolphin provided roms). DSP HLE, before or after the recent Zelda-Ucode-HLE changes, doesn't exhibit this issue. I tested all audio backends available on windows machines, and the pattern was completely consistent. LLE ... or, go right, then down the hall, then left, and enter the first door. If you get lost just press the Y button - it's the door with the key floating over it on the map. Turn on all the instruments, an... 04/01/2014 05:39 AM
Emulator Issues #7143 (Accepted): DualCore Timing Mega Issue
<b>Game Name?</b> This likely affects almo ... escribe what went wrong in few words.</b> Within all games, maxing out your processor can result in a fps/vps desync that causes video ... arious behaviors that have been recorded by many forum users. These issues occur on both HLE and LLE audio even when dealing with audio issues. These games all perform per ... hin) to cause stress that makes these games, and many others react strangely. The Legend of Zelda: The Wind Waker can have music desync from cutscenes, various sound effects play strangely (and sometimes not at all) and various game freezes if this happens at a transition. Audio can... 03/31/2014 01:59 AM
Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID? ... Increasing GPU rendering load (EFB-&gt;RAM, antialiasing, 4xscaling etc) makes the FPS go d ... ad?</b> - Normal relationship between VPS and FPS (as VPS goes down so does FPS and vice versa) - To be able to play game at f ... ate hardware as it isn't that CPU nor GPU demanding <b>What steps will reproduce the problem?</b> 1. Run Game, any mode - note slow speed/high FPS 2. Set idle skipping to OFF, VBeam to ON, IR to 4x and EFB-&gt;Ram, frame limiter to audio 3. Play Game again but at constant ~90% speed. <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version fir ... on?</b> Every SVN revision between 4.0-1126 ... 03/28/2014 11:38 AM
Emulator Issues #7128 (Accepted): Widescreen Hack Currently Performs Poorly
The Widescreen Hack performs poorly, and for some time issues reporting individual games have been closed. Rather than wasting the testing of users interested in a better feature, this issue will stand as two things. 1. Users can report games that have problems + screenshots here. 2. Rather than invalidating people's reported issues, they can be marked as duplicates and linked to this issue. That way they don't ... widescreen hack would be greatly appreciated and likely help out future developers intereste ... o remember is that a perfect widescreen hack with 100% compatibility is very highly unlikely, and that expectations need to be tempered. 03/27/2014 07:59 PM
Emulator Issues #7009 (Accepted): Germany help text in the Graphics Options could be confusing
<b>Game Name?</b> - <b>Game ID?</b> - ... r Graphics Settings-&gt;Hacks-&gt;EFB Copies and External Frame Buffer. The checkbox on both says &quot;deaktivieren&quot;, which means &quot;disable&quot;. The description text ... Zweifel (de)aktiviert lassen&quot;, which means &quot;In doubt, leave (de)activated&quot;. ... ou look at the english help text it really means &quot;leave the _box_ unticked&quot;. So if ... ppen instead?</b> This could be solved by changing the word in the description text to something like &quot;(nicht) ankreuzen&quot;, which is equivalent to &quot;( ... b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>specific as possible.]</b> 1. Set the language to German... 02/02/2014 11:00 AM
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