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Emulator Issues #8694 (Questionable): Request: Adding TV-like fullscreen shader
Could you please add some shader for a picture look like on CRT TV's on which the real gamecube was supposed to work. The best variant would be something like Blagg's ... TV Mode" for example. Thanks in advance. 06/17/2015 09:35 AM
Emulator Issues #8627 (New): Audio Crackling/Stopping while running Dolphin (All programs)
Game Name?Super Smash Bros Melee Game ID? GALE01 <b>What's the problem? Describe what went wrong in few wor ... stead?</b> <b>What steps will reproduce the problem?</b> 1. Open dolphin (weird things happen here for me. if I have music running, the audio quality of the music drops) 2. Run the Super Smash Bros Melee <b>Dolphin 3.5 and ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> ... is game mostly on 4.0-5886 but have test and the most recent version that I do not have this ... e4 GPU: 1279MB GeForce GTX 570 (EVGA) Is there any other relevant information? http://i.imgur.co ... [Do *not* attach files to this issue. Upload the... 06/04/2015 11:41 PM
Emulator Issues #8391 (New): Add Input Methods to Game List
Add a column to the Game List that shows the input methods supported by the game. This could be represented by icons similar to those on the back on the box of Nintendo games. It would also be useful to have the ability to sort by input method. For instance if I wanted to see all the games I could play with a gamecube controller natively. (I don't know how you w ... ods.) Preferable this would be implemented the same way as platforms and regions under the view tab. This would allow you to hide games in the games list that you don't have a controller for. 03/20/2015 02:53 AM
Emulator Issues #8365 (Accepted): GameCube Service Disc-Controller Test "SI:Unknown command (0x43)" error
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... command (0x43)&quot; error from Dolphin when the test starts. <b>What did you expect to ha ... to succeed. <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screenshots,</b> <b>configuration files)</b> 03/14/2015 08:08 AM
Emulator Issues #8357 (Accepted): GameCube Service Disc-Hardware Status / DSP Test
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... , regardless if HLE or LLE audio is used and then crashes Dolphin. <b>What did you expect ... Test to pass <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screenshots,</b> <b>configuration files)</b> 03/13/2015 03:56 AM
Emulator Issues #8356 (Accepted): GameCube Service Disc-Hardware Status / Memory Test
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... est to pass. <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screensho ... php?title=File:Service_Disc-Memory_Test_1.jpg 03/13/2015 03:54 AM
Emulator Issues #8355 (Accepted): GameCube Service Disc-Hardware Status / CPU Test
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... est to pass. <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... eems to run forever (or at least longer than the ~5 minutes I waited for it). <b>Dolphin 3 ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screensho ... .php?title=File:Service_Disc-CPU_Test_6.jpg 03/13/2015 03:52 AM
Emulator Issues #8354 (Accepted): GameCube Service Disc-Hardware Status / Register Test
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... est to pass. <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... eems to run forever (or at least longer than the ~5 minutes I waited for it) <b>Dolphin 3. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screensho ... title=File:Service_Disc-Register_Test_4.jpg 03/13/2015 03:49 AM
Emulator Issues #8353 (Accepted): GameCube Service Disc-Hardware Status / Clock Speed
<b>Game Name?</b> US GameCube Service Disc <b>Game ID?</b> 301E01 <b>What's the problem? Describe what went wrong in few wor ... l results of Clock Speed test far lower than they should be. Rerunning the test seems to produce more appropriate resul ... tead?</b> Similar results to be produced on the initial run as follow-up runs. <b>What steps will reproduce the problem?</b> 1. Select Individual Tests 2. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... tel Core i7-960, nVidia GeForce 580 <b>Is there any other relevant information? (e.g. logs, screensho ... x.php?title=File:Service_Disc-Clock_Speed.jpg 03/13/2015 03:46 AM
Emulator Issues #7743 (Accepted): Various Action Replay Codes and Gecko Codes don't work
<b>What's the problem? Describe what went wrong in few wor ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... 4.0 development builds with a variety of Gamecube and Wii games. <b>Is there any other relevant information? (e.g. logs, screensho ... t button activated codes correctly. Pressing the code specific buttons don't activate the code. 10/11/2014 10:53 PM
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