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Emulator Issues #10180
closedSuper Paper Mario Chapter 6-2 Crash
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-11866
Description
Game Name
Super Paper Mario
Game ID
R8PE01
MD5 Hash
2740fc6cd66b1523cd358995f68c8840
What's the problem? Describe what went wrong.
In chapter 6-2, when the Void starts to consume the world, the emulator crashes.
What steps will reproduce the problem?
- Get to Chapter 6-2
- Beat Mimi
- Reach the point when the Void begins to consume the world (gate 30-ish)
- The game crashes when the screen begins to distort due to the shaders used by the game.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
I have tested on the following version:
- 5.0-3239
What are your PC specifications? (CPU, GPU, Operating System, more)
Category | Spec |
---|---|
OS | Windows 10 64-bit |
CPU | Intel i7-3770K |
GPU | NVIDIA GeForce GTX 680 |
RAM | 16 GB |
GPU Driver Version | 376.53 |
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Happens on all graphics backends
Crash message popup (plain text):¶
[Window Title]
Warning
[Main Instruction]
An error occurred.
[Content]
Line: 26
File: VertexShaderGen.cpp
Ignore and continue?
[Yes] [No]
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