Emulator Issues #10198
closedDolphin Crashes when Quitting Gecko
0%
Description
Game Name?
Gecko OS
Game ID? (right click the game in the game list, properties, info tab)
?
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
e47cac878c756b51395cd926a8719c05
What's the problem? Describe what went wrong.
If you press Escape when Gecko OS is loaded, Dolphin crashes.
What steps will reproduce the problem?
Launch Gecko OS elf directly. Once it has loaded, press Escape.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
5.0-3301 - broken
5.0-775 -broken
5.0-767 - works
What are your PC specifications? (CPU, GPU, Operating System, more)
I7 4770K, GTX 980, Windows 10
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Anything else here]
Files
Updated by leoetlino over 7 years ago
5.0-775 added graceful shutdown (basically, sending the power button event to the emulated software before quitting), so it looks like it exposed an existing issue that just couldn't be reproduced before.
This needs more info though. Could you figure out where Dolphin is crashing using a debugger? If you can't, please still post Dolphin logs -- with the log level set to Info and all log types enabled to get everything.
Updated by leoetlino over 7 years ago
Could you try disabling all Wii remotes in emulated BT mode, or switching to Bluetooth passthrough temporarily just to see if Gecko OS still crashes when powering off?
Dolphin crashing is a result of Gecko OS itself crashing when you don't have proper MMU enabled.
Updated by buvk over 7 years ago
Disabling all Wii remotes in emulated BT mode still results in a crash.
Using Bluetooth passthrough, Wii games/homebrew do not launch (window opens, then closes). If it will help, I'll try to get this working properly (will need to locate Bluetooth adapter).
Updated by sepalani over 7 years ago
That issue isn't inherent to GeckoOS but also affects other homebrews such as WiiLauncher. They tried at some point to call the function at address -1 according to Visual Studio call stack.
Updated by JMC4789 over 7 years ago
- Status changed from New to Questionable
I can quit them fine as long as I've launched the homebrew from a launcher? Does it still happen in latest master.
Updated by JosJuice almost 7 years ago
- Is duplicate of Emulator Issues #9819: Dolphin crashes when exiting emulation of Gecko OS added
Updated by JosJuice almost 7 years ago
- Status changed from Questionable to Duplicate