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Emulator Issues #10807

closed

Android: Tales of Symphonia rendering problems

Added by ryanebola16 over 6 years ago. Updated almost 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Tales of Symphonia

Game ID? (right click the game in the game list, properties, info tab)

GQSEAF

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

220ebd0c8108ed194bbeb2880f8fe6b5

What's the problem? Describe what went wrong.

Improper rendering occurs on the overworld map and the basement of the Martel Temple. Occurs on OGL. Vulkan and Software Renderer are currently very broken.

What steps will reproduce the problem?

Play the game and complete the Martel Temple. I haven't played the game further on Android.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-6203

What are your PC specifications? (CPU, GPU, Operating System, more)

Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Baseband version N950USQS2BQK2
Kernel version 4.4.21
Android 7.1.1


Files

Martel Temple Basement.jpg (674 KB) Martel Temple Basement.jpg ryanebola16, 01/18/2018 03:25 AM
Overworld.jpg (401 KB) Overworld.jpg ryanebola16, 01/18/2018 03:25 AM
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